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9656faa385
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v1.1.1
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8f5564f4aa |
@@ -52,10 +52,11 @@ Generated at runtime, not in the repo: `Packages/User/vterm/vterm.hidden-color-s
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`Char` carrying the extra `linefeed` field.
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- **`SchemeManager`** (`scheme.py`) — module singleton `scheme_manager`. Owns the
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generated scheme file and the mapping from colour combination to scope name.
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- **`VtermRenderCommand`** (`render.py`) — Sublime keeps **one command instance per
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view**, so its `colored_lines`, `_row_cache`, `_key_counter`, the scrollback chunk
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bookkeeping (`_archived_chunks`, `_open_rows`, `_open_chunk`, `_trimmed`) and
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`_lastrow` are that view's render state.
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- **`VtermRenderCommand`** (`render.py`) — the per-frame logic. Sublime rebuilds every
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`TextCommand` instance whenever any plugin loads, so the view's render state
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(`RenderState`: `colored_lines`, `row_cache`, `key_counter`, the scrollback chunk
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bookkeeping `archived_chunks`, `open_rows`, `open_chunk`, `trimmed`) lives on
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`terminal.render_state`, bound as `self.state` at the top of each `run()`.
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### Commands
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@@ -12,6 +12,7 @@ from vterm.emulator import VtScreen, VtStream
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from vterm.mouse import VtermMouseClickCommand, VtermScrollCommand
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from vterm.render import (
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CHUNK,
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RenderState,
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VtermRenderCommand,
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focus_cursor,
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following,
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@@ -171,6 +172,8 @@ def make_command(terminal):
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# run() itself sets _scheme, but these tests call its helpers directly
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command = VtermRenderCommand(terminal.view)
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command._scheme = terminal.scheme
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terminal.render_state = RenderState()
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command.state = terminal.render_state
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return command
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@@ -282,7 +285,7 @@ assert terminal.view.text.startswith("RED..red..green"), repr(terminal.view.text
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assert len(painted) == 2, painted
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# keys are unique per view and recorded so decolorize_line can erase them
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assert sorted(terminal.view.regions) == sorted(command.colored_lines[0]), \
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assert sorted(terminal.view.regions) == sorted(command.state.colored_lines[0]), \
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"colored_lines must track exactly the keys that were added"
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command.decolorize_line(0)
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assert terminal.view.regions == {}, "decolorize must erase every key it added"
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@@ -290,6 +293,29 @@ assert terminal.view.regions == {}, "decolorize must erase every key it added"
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print("colorize tests passed (arithmetic offsets, scope batching, key bookkeeping)")
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# sublime rebuilds every TextCommand instance whenever any plugin loads; the
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# bookkeeping lives on the terminal so a rebuilt command still erases what the
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# old one painted, and its keys never collide with keys still in use
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terminal, stream = make_terminal(rows=3, cols=20)
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terminal.view = FakeView()
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command = make_command(terminal)
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stream.feed("\x1b[31mred line\x1b[0m\r\nplain")
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command.update_lines(None, terminal)
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terminal.screen.dirty.clear()
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assert terminal.view.regions, "the red row must be painted"
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# a reload: new command, same terminal
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reloaded = VtermRenderCommand(terminal.view)
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reloaded._scheme = terminal.scheme
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reloaded.state = terminal.render_state
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stream.feed("\x1b[H\x1b[2Kgone")
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reloaded.update_lines(None, terminal)
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assert terminal.view.regions == {}, \
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"a rebuilt command must erase the old overlay: {}".format(terminal.view.regions)
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assert reloaded.next_key() != "vterm#1", "keys must continue, not restart"
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print("reload tests passed (render state survives a rebuilt command)")
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# rows that leave the screen have their colours merged onto shared per-(scope,
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# chunk) keys once the chunk closes; per-row keys would otherwise accumulate for
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# the whole session, and merging every frame would re-send the whole chunk
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@@ -318,10 +344,10 @@ command = make_command(terminal)
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stream.feed("".join("\x1b[31mr{}\x1b[0m\r\n".format(i) for i in range(300)))
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command.update_lines(None, terminal)
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terminal.screen.dirty.clear()
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assert set(command._archived_chunks) == {0}, command._archived_chunks
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assert set(command.state.archived_chunks) == {0}, command.state.archived_chunks
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command.trim_history(None, terminal)
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assert "vterm@0@vterm.red.default" not in terminal.view.regions, "trimmed chunk key left behind"
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assert 0 not in command._archived_chunks
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assert 0 not in command.state.archived_chunks
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assert "vterm@1@vterm.red.default" in terminal.view.regions, "boundary chunk must survive"
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print("scrollback archive tests passed (chunk keys bounded, trim erases whole chunks)")
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116
vterm/render.py
116
vterm/render.py
@@ -116,34 +116,49 @@ def ensure_position(view, edit, row, col=0):
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view.insert(edit, line_region.end(), " " * (col - lastcol))
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class VtermRenderCommand(sublime_plugin.TextCommand):
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"""Draws the screen into the view. Sublime keeps one instance per view, so
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the caches below are that view's render state."""
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class RenderState:
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"""A view's render bookkeeping, kept on its Terminal.
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def __init__(self, *args, **kwargs):
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"""Set up this view's render caches."""
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super().__init__(*args, **kwargs)
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# the terminal's current SchemeManager; set at the top of each run()
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self._scheme = None
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Sublime rebuilds every TextCommand instance of every view whenever any
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plugin module loads. State held on the command is lost then: the overlays
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already in the view become untracked, so a row rewrite no longer erases
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them, and the key counter restarts and hands out keys still in use.
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"""
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def __init__(self):
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"""Empty bookkeeping, for a view that has nothing painted yet."""
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# view row -> region keys painted on it
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self.colored_lines = {}
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# view row -> (segments, lf) as last rendered; the dirty set is only a
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# repaint hint, so most dirty rows are identical frame to frame
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self._row_cache = {}
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self._key_counter = 0
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self.row_cache = {}
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self.key_counter = 0
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# chunk ordinal -> scopes it holds a key for; ordinals are view row +
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# rows trimmed so far, so they survive trim_history renumbering
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self._archived_chunks = {}
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self.archived_chunks = {}
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# rows waiting for their chunk to close, and the chunk they belong to
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self._open_rows = []
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self._open_chunk = None
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self._trimmed = 0
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self.open_rows = []
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self.open_chunk = None
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self.trimmed = 0
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class VtermRenderCommand(sublime_plugin.TextCommand):
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"""Draws the screen into the view. Holds nothing a frame depends on: the
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view's bookkeeping is `terminal.render_state` (see RenderState)."""
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def __init__(self, *args, **kwargs):
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"""Per-instance scratch only; the render state is bound in run()."""
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super().__init__(*args, **kwargs)
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# the terminal's current SchemeManager and RenderState; set at the top of each run()
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self._scheme = None
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self.state = None
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self._lastrow = 0
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self._applied_cursor_style = None
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def next_key(self):
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"""A region key unique to this view; per-row keys would collide after trim_history renumbers rows"""
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self._key_counter += 1
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return "vterm#{}".format(self._key_counter)
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self.state.key_counter += 1
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return "vterm#{}".format(self.state.key_counter)
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def ensure_row(self, edit, row):
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"""Row-existence check for the hot path, tracking the last row in python"""
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@@ -158,6 +173,9 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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if not terminal:
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return
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self._scheme = terminal.scheme
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if terminal.render_state is None:
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terminal.render_state = RenderState()
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self.state = terminal.render_state
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screen = terminal.screen
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# the caret and the tab name are the user's; an unfocused terminal leaves
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@@ -256,16 +274,16 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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screen = terminal.screen
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view.replace(edit, sublime.Region(0, view.size()), "")
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for line in list(self.colored_lines):
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for line in list(self.state.colored_lines):
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self.decolorize_line(line)
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for chunk, scopes in self._archived_chunks.items():
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for chunk, scopes in self.state.archived_chunks.items():
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for scope in scopes:
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view.erase_regions(chunk_key(chunk, scope))
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self._archived_chunks.clear()
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self._open_rows = []
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self._open_chunk = None
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self._trimmed = 0
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self._row_cache.clear()
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self.state.archived_chunks.clear()
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self.state.open_rows = []
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self.state.open_chunk = None
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self.state.trimmed = 0
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self.state.row_cache.clear()
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terminal.offset = 0
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screen.history.clear()
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if wipe_screen:
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@@ -312,9 +330,9 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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# the dirty set is a repaint hint, not a diff: most dirty rows come
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# back identical, and rewriting one costs an edit plus its region churn
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rendered = (segments, lf)
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if self._row_cache.get(line) == rendered:
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if self.state.row_cache.get(line) == rendered:
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return
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self._row_cache[line] = rendered
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self.state.row_cache[line] = rendered
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by_scope = {}
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needed = 0
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@@ -343,7 +361,7 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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def colorize_line(self, line, line_start, by_scope):
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"""Lay the colour overlays for one row, one add_regions per scope."""
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view = self.view
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keys = self.colored_lines.setdefault(line, []) if by_scope else None
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keys = self.state.colored_lines.setdefault(line, []) if by_scope else None
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for scope, spans in by_scope.items():
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key = self.next_key()
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view.add_regions(key, [sublime.Region(line_start + a, line_start + b) for a, b in spans], scope)
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@@ -351,21 +369,21 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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def decolorize_line(self, line):
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"""Drop a row's colour overlays before it is rewritten or erased."""
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if line in self.colored_lines:
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for key in self.colored_lines[line]:
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if line in self.state.colored_lines:
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for key in self.state.colored_lines[line]:
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self.view.erase_regions(key)
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del self.colored_lines[line]
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del self.state.colored_lines[line]
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def archive_rows(self, rows):
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"""Queue rows that left the screen for their chunk's merge."""
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for row in rows:
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if row not in self.colored_lines:
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if row not in self.state.colored_lines:
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continue
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chunk = (row + self._trimmed) // CHUNK
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if chunk != self._open_chunk:
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chunk = (row + self.state.trimmed) // CHUNK
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if chunk != self.state.open_chunk:
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self.flush_chunk()
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self._open_chunk = chunk
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self._open_rows.append(row)
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self.state.open_chunk = chunk
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self.state.open_rows.append(row)
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def flush_chunk(self):
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"""Merge the queued rows onto shared per-(scope, chunk) keys.
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@@ -376,8 +394,8 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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whole set, so merging every frame would be quadratic in CHUNK.
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"""
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view = self.view
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rows, chunk = self._open_rows, self._open_chunk
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self._open_rows = []
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rows, chunk = self.state.open_rows, self.state.open_chunk
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self.state.open_rows = []
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if not rows:
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return
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@@ -385,12 +403,12 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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stale = []
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scope_of = self._scheme.scope
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for row in rows:
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keys = self.colored_lines.pop(row, None)
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keys = self.state.colored_lines.pop(row, None)
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if not keys:
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continue
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stale += keys
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# the segments that were painted, straight from the row cache
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segments = self._row_cache[row][0]
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segments = self.state.row_cache[row][0]
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start = view.line(view.text_point(row, 0)).begin()
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for _, a, b, fg, bg, style in segments:
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if is_default_run(fg, bg, style):
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@@ -398,7 +416,7 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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scope = scope_of(fg, bg, style)
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grouped.setdefault(scope, []).append(sublime.Region(start + a, start + b))
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scopes = self._archived_chunks.setdefault(chunk, set())
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scopes = self.state.archived_chunks.setdefault(chunk, set())
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for scope, regions in grouped.items():
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key = chunk_key(chunk, scope)
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if scope in scopes:
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@@ -431,7 +449,7 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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while row > cursor_row:
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line_region = view.line(view.text_point(row, 0))
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text = view.substr(line_region)
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if len(text.strip()) == 0 and (row not in self.colored_lines or not self.colored_lines[row]):
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if len(text.strip()) == 0 and (row not in self.state.colored_lines or not self.state.colored_lines[row]):
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row = row - 1
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else:
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break
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@@ -445,7 +463,7 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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trailing_region = sublime.Region(line_region.begin() + rev_wcwidth(text, cursor.x) + 1, line_region.end())
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if not trailing_region.empty() and len(view.substr(trailing_region).strip()) == 0:
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view.erase(edit, trailing_region)
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self._row_cache.pop(row, None)
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self.state.row_cache.pop(row, None)
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def trim_history(self, edit, terminal):
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"""Hold the view to scrollback_size rows, and drop rows below the screen."""
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@@ -459,8 +477,8 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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m = max(lastrow + 1 - n, math.ceil(n / 10))
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for line in range(m):
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self.decolorize_line(line)
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self.colored_lines = {k - m: v for (k, v) in self.colored_lines.items()}
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self._row_cache = {k - m: v for (k, v) in self._row_cache.items() if k >= m}
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self.state.colored_lines = {k - m: v for (k, v) in self.state.colored_lines.items()}
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self.state.row_cache = {k - m: v for (k, v) in self.state.row_cache.items() if k >= m}
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top_region = sublime.Region(0, view.full_line(view.text_point(m - 1, 0)).end())
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view.erase(edit, top_region)
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terminal.offset -= m
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@@ -468,12 +486,12 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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# chunks wholly above the cut go; the boundary chunk drops the
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# regions the erase collapsed to empty
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self._trimmed += m
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cut = self._trimmed // CHUNK
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for chunk in [c for c in self._archived_chunks if c < cut]:
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for scope in self._archived_chunks.pop(chunk):
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self.state.trimmed += m
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cut = self.state.trimmed // CHUNK
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for chunk in [c for c in self.state.archived_chunks if c < cut]:
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for scope in self.state.archived_chunks.pop(chunk):
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view.erase_regions(chunk_key(chunk, scope))
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for scope in self._archived_chunks.get(cut, ()):
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for scope in self.state.archived_chunks.get(cut, ()):
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key = chunk_key(cut, scope)
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view.add_regions(key, [r for r in view.get_regions(key) if not r.empty()], scope)
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@@ -482,7 +500,7 @@ class VtermRenderCommand(sublime_plugin.TextCommand):
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for line in view.lines(tail_region):
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row = view.rowcol(line.begin())[0]
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self.decolorize_line(row)
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self._row_cache.pop(row, None)
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self.state.row_cache.pop(row, None)
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view.erase(edit, tail_region)
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@@ -101,6 +101,7 @@ class Terminal:
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"""State only; the pty and the threads come up in start()."""
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self.view = view
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self.scheme = scheme
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self.render_state = None
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# process.isalive() costs two waitpid syscalls; UI hooks read this instead
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self.alive = True
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self.default_title = ""
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Reference in New Issue
Block a user