#include "table.h" Table::Table(const std::string name, const std::vector columns) { m_name = name; m_col_defs = columns; m_rows.clear(); } ColDefNode Table::get_column_def(const std::string& col_name) { auto name_cmp = [col_name](ColDefNode cd){ return cd.name == col_name; }; auto col_def = std::find_if(begin(m_col_defs), end(m_col_defs), name_cmp ); if (col_def != std::end(m_col_defs)) { return *col_def; } else { throw Exception("column not exists (" + col_name + ")"); } } Row Table::createEmptyRow() { return Row(columns_count()); } void Table::print() { std::cout << "** " << m_name << " **" << std::endl; for(auto row : m_rows) { for(int ci = 0; ci < columns_count(); ci++) { auto v = row[ci].stringValue(); std::cout << v << ","; } std::cout << std::endl; } } Table::Table(const Table& other) { m_name = other.m_name; m_col_defs = other.m_col_defs; m_rows.clear(); // row not copied now } void Table::addRow(const Row &row) { m_rows.push_back(row); }