another bit of refactoring
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50
usql.h
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50
usql.h
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#pragma once
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#include "parser.h"
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#include "table.h"
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#include <string>
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namespace usql {
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class uSQL {
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public:
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std::unique_ptr<Table> execute(const std::string &command);
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private:
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std::unique_ptr<Table> execute(Node &node);
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std::unique_ptr<Table> execute_create_table(CreateTableNode &node);
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std::unique_ptr<Table> execute_insert_into_table(InsertIntoTableNode &node);
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std::unique_ptr<Table> execute_select(SelectFromTableNode &node);
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std::unique_ptr<Table> execute_delete(DeleteFromTableNode &node);
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std::unique_ptr<Table> execute_update(UpdateTableNode &node);
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std::unique_ptr<Table> execute_load(LoadIntoTableNode &node);
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Table *find_table(const std::string name);
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std::unique_ptr<Table> create_stmt_result_table(int code, std::string text);
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private:
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bool evalWhere(Node *where, Table *table,
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std::vector<Row, std::allocator<Row>>::iterator &row) const;
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std::unique_ptr<ValueNode> evalNode(Table *table, std::vector<Row, std::allocator<Row>>::iterator &row,
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Node *node) const;
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bool evalRelationalOperator(const RelationalOperatorNode &filter, Table *table,
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std::vector<Row, std::allocator<Row>>::iterator &row) const;
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bool evalLogicalOperator(LogicalOperatorNode &node, Table *pTable,
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std::vector<Row, std::allocator<Row>>::iterator &iter) const;
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std::unique_ptr<ValueNode> evalArithmetic(ColumnType outType, ArithmeticalOperatorNode &node, Table *table,
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std::vector<Row, std::allocator<Row>>::iterator &row) const;
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private:
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Parser m_parser;
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std::vector<Table> m_tables;
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};
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}
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