diff --git a/ms.html b/ms.html
index e800e88..1a7d13b 100644
--- a/ms.html
+++ b/ms.html
@@ -19,11 +19,6 @@
-
-
Mines Remaining:
@@ -39,22 +34,6 @@
-
-
-
diff --git a/ms.js b/ms.js
index dda6f07..3a86f98 100644
--- a/ms.js
+++ b/ms.js
@@ -162,12 +162,6 @@ class Minesweeper {
gameContainer.innerHTML = content;
- //update input fields
- // VT commented out
- // document.getElementById("new_rows").value = this.options["rows"];
- // document.getElementById("new_cols").value = this.options["cols"];
- // document.getElementById("new_mines").value = this.options["mines"];
-
//setup status message
document.getElementById("mine_count").textContent =
this.options["mines"] - (this.falseMines + this.minesFound);
@@ -320,6 +314,7 @@ class Cell {
//create a new game
function newGame(opts = {}) {
game = new Minesweeper(opts);
+ console.log(game.gridToString());
}
window.onload = function () {
@@ -327,11 +322,6 @@ window.onload = function () {
document.
getElementById("new_game_button").
addEventListener("click", function () {
- // VT commented out
- // const opts = {
- // rows: parseInt(document.getElementById("new_rows").value, 10),
- // cols: parseInt(document.getElementById("new_cols").value, 10),
- // mines: parseInt(document.getElementById("new_mines").value, 10) };
const opts = {
rows: 8,
cols: 8,
@@ -387,11 +377,6 @@ window.onload = function () {
}
});
- //attach click to cheat button
- document.getElementById("cheat_button").addEventListener("click", function () {
- console.log(game.gridToString());
- });
-
//attach click to validate button
document.
getElementById("validate_button").